4-move and 5-move ballots provide a large number of opening positions that are useful for engine matches, generating training games for machine learning, and as a possible alternative to 11-man ballots for tournaments. I did an anlaysis of these ballots to identify which ones are losses. I have also created difficulty ratings for these using the same model that I used for the 11-man ballot ratings. The opening book has been updated so that kingsrow knows how to play all of these correctly.
Ballots stats:
Total number | Draws | |
4-Move | 794 | 542 (68%) |
5-Move | 2700 | 1364 (51%) |
Table of 4-move difficulty ratings ordered by rating value.
Table of 4-move difficulty ratings ordered by ballot number.
Table of 5-move difficulty ratings ordered by rating value.
Table of 5-move difficulty ratings ordered by ballot number.